auch disco elysium entwickler za/um ist von der aktuellen krise betroffen. haben ein viertel ihrer mitarbeiter vor die tür gesetzt und einen titel gecancelt.
wusste gar nicht, dass die an so vielen titeln gearbeitet haben... klingt auch nicht wirklich gut geplant.
Sources: Disco Elysium dev ZA/UM to lay off around a quarter of its staff, cancels new game - Video Games on Sports Illustrated
ZA/UM in uproar after third project in three years gets canned.
videogames.si.com
Around 24 employees are at risk of redundancy at Disco Elysium maker ZA/UM, according to GLHF sources close to the matter. This is roughly a quarter of the company's current total workforce.
These cuts go hand in hand with the cancellation of a project codenamed X7, which we've been told was a standalone expansion for Disco Elysium. In a call with staff ZA/UM president Ed Tomaszewski said that X7 "was a game that was one to two years away from completion" and could've taken "more time and effort than Disco Elysium did."
ZA/UM CEO Ilmar Kompus informed staff of the cuts in a message read by GLHF, writing that redundancies will mostly affect "the X7 team but also our non-development teams and non-X7 projects."
According to our sources this is the third big project at ZA/UM to be canned or put on hold in as many years with a Disco Elysium sequel (codenamed Y12) being cut in 2022 and a game set in a new sci-fi IP (codenamed P1) being paused in 2023.
This leaves two projects, codenamed C4 and M0 internally, in active development, with the latter believed to be related to the Disco Elysium IP. Just last week, ZA/UM opened job applications for a new design director with experience in creating narratively driven role-playing games.
wusste gar nicht, dass die an so vielen titeln gearbeitet haben... klingt auch nicht wirklich gut geplant.