mal schauen ob sie es halten können:
The first is that the team is confident in its final build of Final Fantasy XVI. The second is that he and producer Naoki Yoshida (and the rest of the CBUIII team) believe the game should be ready to go at launch, recognizing that not everyone has access to the internet needed to download a day one patch in light of Final Fantasy XVI’s global simultaneous release. So as of right now, we won’t be downloading a big patch on June 22 when the game hits PlayStation 5.
However, Takai notes that CBUIII is testing the game daily and searching for bugs, and things could change as a result, but right now, like in the days of old Final Fantasy, this entry should work entirely as expected out of the box.