EurogamerFrom what I've played Final Fantasy 16 is surely set to deliver. Its intense battles escalate to an outrageous sense of scale; exceptional cinematics weave seamlessly into battle to truly showcase the power of the PlayStation 5; and Yoshida and his team exude confidence in their vision.
What I want to see next are the quieter moments. Peacefully riding a chocobo around that sumptuous world. Tender moments from Clive so we can empathise with him as the protagonist. If this demo showed the peaks, what's in the valleys? I'm excited to explore further and find out.
Oh, and for music fans, this time the iconic battle fanfare has lyrics sung by a choir. It's awesome.
GamespotAs Final Fantasy XVI crosses the threshold into full-fledged action spectacle, some aspects are bound to feel different than RPG fans have grown accustomed to. For this RPG fan, though, the change of pace is welcome. Who knows what the future holds for Final Fantasy, but I'm convinced that this is the right direction for this entry in the franchise. I went in as a doubter, and I came out as a true believer, eager to experience the ride.
IGNShould the story, exploration, and characters live up to what I've seen of the combat so far, then Final Fantasy 16 will be a JRPG worth being excited about.
PolygonAs Yoshida made clear at the beginning of his pitch for Final Fantasy 16 at the preview event, his team's new game is a thrill ride, with a focus on action and massive battle centerpieces. Of course, there's a grand story to be woven in there, but based on the hours I spent with FF16, the spectacle is already enticing enough.
PS BlogThe portion of FFXVI that I had the opportunity to play was a vertical slice of the main questline, which took place a few hours into the game. During this segment Clive Rosfield was accompanied by Hugo Kupka and Torgal as we tracked down one of the dominants. In this pursuit, we ventured through a castle and encountered numerous enemies, culminating in two thrilling boss battles. It's important to note that the version of the game that I experienced is still in development and may undergo further changes before its final release on June 22, 2023.
PushsquareAll in all, we got the sense Final Fantasy XVI will divide the most hardcore franchise faithfuls: it's clearly got Western consumers in its crosshairs, and it's channelling the spirit of hugely popular franchises like The Witcher and God of War. But there's enough Final Fantasy in it to set it apart, and the production values are off the scale. If the full game can strike the same kind of tone as our demo, then this is comfortably shaping up to be a Game of the Year candidate.
RPGFanOverall, I would say I really enjoyed the combat system and the demo. I am a fan of action combat and am no stranger to games with quick and fun combos. Final Fantasy XVI will definitely appeal to fans of these types of games, but I also think they took a good approach to appeal to everyone. I was already sold on the game before this, but this only added to my hype. There is more information released in the developer interview, which I suggest you read to supplement these impressions. I want to once again thank Square Enix, their PR team, and Creative Business Unit 3 for inviting me to the event and allowing me to experience this game for myself. I can't wait for June 22nd to play the whole thing because to quote Yoshi-P himself, I am looking forward to it.
VenturebeatFinal Fantasy XVI looks to have the makings of a great action game. If it's RPG elements can deliver, this should deliver one of the most exciting — and accessible — experiences that the franchise has ever offered.
A lot of its success will likely come down to the execution of its story. This is, after all, what has made Final Fantasy XIV such a special experience for me and so many others. From my demo, I was impressed with the quality of the voice acting and character animation. The potential for a memorable story looks strong.
Going into 2023, Final Fantasy XVI was my most anticipated game of the year. After my demo, I still feel that way.
VG247Final Fantasy 16 needs to be seen to be believed. It's the PlayStation 5 game I have been waiting on for the past few years, and then some. The trailers and screenshots and videos don't do it justice – you need it in your hands to feel it, to understand the promises of Square Enix, at least from what I've seen so far, are all being delivered on. Final Fantasy is back, and it might be better than ever.
First of all, it is true that "FINAL FANTASY XVI" is a six-month timed exclusive on the PS5 platform. However, that and the PC version coming out six months later are two completely different stories. I want to make it clear that the PC version will not be released in six months.
Because we have spent a lot of time and money optimizing the PS5 platform in order to deliver the best gaming experience possible. Of course, we would like to release a PC version at some point so that as many people as possible can play the game. However, if we start optimizing the PC version after the PS5 version is released, we will not be able to optimize it in six months, so it will not be released in a short span of six months. We would like to release it eventually, and I think we will, but right now we are not at the stage where we can say when.
“One thing that was important was to tell a story that was complete from beginning to end,” Yoshida says in an interview (via interpreter). “And in that we think we have succeeded. To facilitate this, there are over 11 hours of cinematic cutscenes alone, all seamlessly interwoven into the game, playing in-engine in real time.”
FF16 master up today! Both the staff and Torgal are delighted. Please look forward to the release date