Ne, sind eher noch schlimmer geworden.Mal gucken, ob und wann Nintendo denen vor den Karren pisst. Oder Ist Big N dahingehend mittlerweile doch entspannter geworden?
Mal gucken, ob und wann Nintendo denen vor den Karren pisst. Oder Ist Big N dahingehend mittlerweile doch entspannter geworden?
Unsurprisingly, Nintendoâs legal representatives have begun targeting sites hosting the compiled version of the Mario 64 PC port, as well as at least one video showing gameplay.
Publication Torrent Freak reports that links to download the executable have begun disappearing from file-hosting sites.
The action is reportedly being taken by US-based law firm Wildwood Law Group LLC, a company known to work with Nintendo in its efforts to suppress the availability of modding tools.
One of its complaints filed with Google this week is said to read: âThe copyrighted work is Nintendoâs Super Mario 64 video game, including the audio-visual work, software, and fictional character depictions covered by U.S. Copyright Reg. No. PA[REDACTED].â
âThe reported file contains an unauthorized derivative work based on Nintendoâs copyrighted work.â
At least one YouTube video showing the Super Mario 64 PC port in action has also been removed from YouTube. A video previously embedded on VGC (but uploaded by a third-party) was deleted following a copyright complaint from an unknown entity.
Despite the action, the Mario 64 PC executable is still being actively shared on some social media sites, despite a commitment to suppressing it by some platforms such as Reddit.
Co-founders Chris Bell (Journey, What Remains of Edith Finch, Sky: Children of the Light, Way), Lexie Dostal (Dustforce), and Stephen Bell (Blaseball, What Remains of Edith Finch), alongside a talented team of developers from projects such as Spider-Man, Ratchet & Clank, Skyrim, the Fallout series, Ashen, and The Hobbit, are excited to officially announce their remote-first studio: Gardens. Gardens is built on the initiative of growing a studio thatâs transparent, sustainable, inclusive, and empowering. The teamâs core mission is to create vibrant online games that foster meaningful multiplayer moments and relationships between players around the world.
Gardensâ upcoming, yet unnamed game, builds upon the special ways members of the team have designed shared online experiences in the past (Journey, Sky: Children of the Light, Ashen, Blaseball, Way), with players crossing paths in a mysterious and magical world driven by the concept art of ma-ko, art direction by Leighton Milne (Ashen, The Hobbit), and an art team led by Ryan Benno (Spider-Man, Ratchet & Clank).
Gibt bei Youtube auch Unreal 4 Engine Ports zu sehen zu Ocarina of Time. Inwieweit die wirklich spielbar sind weiĂ ich nicht. Sieht aber nice aus. Gibt auch schon einen Unreal 5 Engine Versuch. Sieht echt fett aus.zwei programmierer portieren aktuell ocarina of time auf den pc und sind sogar fast fertig damit. ist ein komplett nativer port und lĂ€uft ĂŒber keinen emulator. bietet somit allerlei technische vorteile, wie höhere auflösungen, framerates, aspect ratio und selbst sowas wie ray-tracing wĂ€re wohl kein problem, wenn man sich den pc port von super mario 64 anschaut.
das digital foundry video zum mario 64 port:
Gibt bei Youtube auch Unreal 4 Engine Ports zu sehen zu Ocarina of Time. Inwieweit die wirklich spielbar sind weiĂ ich nicht. Sieht aber nice aus. Gibt auch schon einen Unreal 5 Engine Versuch. Sieht echt fett aus.
Ah OK, das wusste ich halt nicht.da werden dann nur kleine teile des spiels nachgebaut in der engine. hier handelt es sich um einen kompletten port des original spiels mit allen inhalten und funktionen.
With the unprecedented longevity of GTAV, we know many of you have been asking us about a new entry in the Grand Theft Auto series. With every new project we embark on, our goal is always to significantly move beyond what we have previously delivered â and we are pleased to confirm that active development for the next entry in the Grand Theft Auto series is well underway. We look forward to sharing more as soon as we are ready, so please stay tuned to the Rockstar Newswire for official details.
On behalf of our entire team, we thank you all for your support and cannot wait to step into the future with you!
- Rockstar Games
telltale meldet sich mal zu wort und bestĂ€tigt dabei auch, dass wir anfang des jahres neue infos bezĂŒglich wolf among us 2 bekommen.
und der wechsel von der eigenen engine zu unreal ist natĂŒrlich auch schon mal ein pluspunkt.
Oh toll, darauf freu ich mich In welchem Jahr das erscheinen soll, weiĂ man aber noch nicht genau, oder?
nope, mittwoch werden wir dann hoffentlich mehr wissen, aber selbst wenn sie ein releasefenster fĂŒr 2022 haben... kann sich ja alles eh noch dann spĂ€ter Ă€ndern.
The game, code-named Rift, was originally planned as an expansion for 2020âs Assassinâs Creed Valhalla but morphed into a full game late last year, said the people, speaking anonymously because they werenât authorized to talk to the media. It will star Basim, a popular assassin character from Valhalla, and will be smaller in scope than recent games in the series, the people said. The game wonât be a massive open-world role-playing game like previous recent entries, focusing instead more on stealth gameplay, and is planned for later this year or 2023.