While consoles do mostly run at 60 frames per second, there are some problems here too. First of all, there's camera stutter on the console versions of the game meaning that when performance is consistent, controller movement does not look smooth when panning. This is not a problem on PC. Beyond that, all consoles do run at 60fps for the most part - except in highly dynamic scenes where the camera rapidly pivots or something graphically expensive hits the screen suddenly, but this isn't a big deal generally. However, traversal stutter has always been an issue on PC - certainly from Far Cry 4 onwards - and it's still here, and now extends to the console versions too, accompanied by intrusive screen-tearing. It's an issue on PC too, solved only by turning down settings to the minimum and throwing a lot of power at the problem - which is not ideal.