- Learn and master a proprietary game effects engine and its pipeline
- Recreate existing particle effects to a higher level of quality
- Create higher quality texture maps inspired by lower-resolution source images using tools such as Photoshop, Houdini, FumeFX, Maya, 3DMax or Substance
- Integrate next gen material techniques
- Create high-quality next generation effects models inspired by lower-resolution geometry
- Maintain original game VFX functionality while creating stunning visuals"
bitte legacy of kain, auch wenn es nur was kleines ist.
Current line up of games in productionAgainst this backdrop, following the creation of the new publishing and marketing departments to promote game releases, in early 2021 DONTNOD joined SELL (Syndicat des Editeurs de Logiciels de Loisirs), which brings together the leading video game publishers in France. This new milestone is a reflection of the studio's desire to contribute towards the development of a sector with significant international reach that is a strong driving force for the French economy.
Lastly, DONTNOD is continuing to develop the new co-production with FOCUS Home Interactive as well as the design/pre-production of 5 other self-published titles scheduled for release between 2022 and 2025.
die wichtigste info aus dem interview: remedy hat vier teams die an fünf titeln arbeiten.
- control team: haben die arbeiten an einem neuen triple-a titel angefangen, der nicht zum epic deal gehört
Ein PC Port für Deadly Premonition 2 ist scheinbar auf dem Weg
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Deadly Premonition 2 releasing on PC this year according to Thunderful Group's annual report
Thunderful Group, a Swedish publisher has released their annual report for this fiscal year. In it, Deadly Premonition 2 is mentioned to have a Steam only-digital release this year. Seeing it doesn't mention any other stores, it's safe to say this will be a Steam exclusive that will be announced...www.resetera.com
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