Gore Magala, Seregios und Narga. Sehr schön.
Jetzt noch Lagiacrus und Glavenus (best Boy), wird aber wahrscheinlich leider nicht passieren.
Whether you're hunting solo or with friends, Monster Hunter Rise: Sunbreak is an absolute joy to blast through.
If you grit your teeth and pay out for the DLC, you won’t be disappointed: Sunbreak is an essential expansion for any Monster Hunter fan, and – paired with Rise – may well be the best entry point for anyone eager to learn more about this fascinating series, too.
Monster Hunter Rise: Sunbreak is a triumph. Combined with the base game, it offers an ideal onboarding for newcomers and plenty of challenge for series veterans.
It’s tougher than a Barroth, but offers the most rewarding action-RPG experience of 2022 so far.
Monster Hunter Rise Sunbreak is a worthy successor to the base game and improves on it in almost every way.
After spending over 60 hours with the new expansion, I can say that it’s one of my favorite game expansions in recent history. If you are a fan of Monster Hunter Rise, then you should consider playing the new content. I have enjoyed my time with Sunbreak and can’t wait to continue my adventures with my friends, taking on new challenges, and reaping the rewards. All right, hunters; we’ll see you in the field.
Monster Hunter Rise: Sunbreak takes an already meaty game an expands on it even further. Despite a few missteps, Sunbreak sports a roster bolstered by sheer quality, smart improvements to the Switch Skill system, and the introduction of Follower Quests which coalesce together to propel Rise into the upper echelon of Monster Hunter titles.
While not quite perfect, Sunbreak confidently brings all of Monster Hunter Rise's best ideas to the next level.
Monster Hunter Rise: Sunbreak is a nigh on perfect expansion, bringing meaningful gameplay change, charming new cast members, and most importantly, more monsters to hunt. It is, for those in the know, absolutely unmissable.
As it stands, Sunbreak represents the very best of Monster Hunter Rise, recontextualizing the base game through its clever integration of the old and the new. It won’t convert die-hard fans that bounced off of Rise, but for those that loved the changes to the Monster Hunter formula, Sunbreak represents a new high water mark for the series and is an absolute no-brainer for anyone looking to dive back in.
With its huge number of new and returning monsters, new gameplay mechanics, and great refinements to the formula, Monster Hunter Rise: Sunbreak is the massive expansion that the latest entry in the series deserved to get. While the jump from High Rank to Master Rank doesn't feel as big as it was in previous entries in the series, Sunbreak does so many things well that most of the hunters traveling to Elgado and the Citadel will hardly be bothered by it.
Monster Hunter Rise Sunbreak is more of the same for Rise fans, which is great, but the lack of truly 'new' stuff is disappointing.
However, don’t expect anything revolutionary. Sunbreak builds on a firm foundation and caters to those who conquered the base game. However, I see those who played tens of hours of Monster Hunter Rise feeling a bit weary when they boot up Sunbreak. Especially given its slow start.
Monster Hunter Rise: Sunbreak is a great expansion to an already good game. You'll appreciate all the changes and new features added, but it won't give you a challenge until much later.
Monster Hunter Rise: Sunbreak won't convert diehard fans of older entries, but it still offers more solid hunting gameplay.
I’ve had a great time with Sunbreak overall. The lack of new monsters plagues the early hours, but there’s plenty to love if you keep at it. The added flexibility of the Switch Skill Swap system is a freeing and fun expansion to combat for hardcore hunters and the new creatures in the Master Rank quests – when you get to them – breathe life into the experience. For someone already invested in Monster Hunter, there’s plenty to love in Sunbreak. Just don’t expect to see a lot of new content in the opening hours.
Monster Hunter Rise: Sunbreak is an enjoyable expansion full of cool new monsters but not many new ideas.
The quintessential Monster Hunter game.
With so many good brawls in Sunbreak, it’s frustrating that it falls victim to one of the biggest villains in AAA video games: bloat. I’d much rather see Sunbreak offer a shorter campaign with more of a focus on new monsters, and give me the option to fight Master Rank versions of the original roster at my leisure. But instead, I spent the opening hours of the expansion bashing familiar foes, just so I could get to the good stuff. As such, playing Sunbreak feels a bit like unwrapping an exciting present covered in too much tape.
A generous expansion that ramps up the difficulty for hunters looking for a challenge.
Wäre nice, angeblich 4k@60 auf Ps5/SX.
Wird nächstes Jahr auch mal Zeit für eine MH World 2 Ankündigung.
Spielstand wir man bei Rise wohl nicht übertragen können oder?