remedy hat nun nach dem release von alan wake 2 neue infos zu ihren restlichen projekten veröffentlicht.
Remedy has provided an update on several upcoming titles, including Control 2 and its Max Payne remake.www.videogameschronicle.com
- die remakes zu max payne 1 & 2 gehen nun in die produktion (heißt ein großer teil der entwickler wird nun drangesetzt, nachdem alles ausgearbeitet wurde)
- auch in die produktion geht nun condor, ihr gaas mp projekt im control/alan wake universum
- control 2 noch in der pre-production phase, genau wie codename vanguard (welches scheinbar einen publisher gefunden hat)
Remedy Entertainment Plc today announces a reboot of its cooperative, free-to-play multiplayer game project codenamed "Vanguard", hereafter "Kestrel", as a premium game with a strong, cooperative multiplayer component.
Remedy signed a global agreement with Tencent as its publishing partner on December 28, 2021, to develop Vanguard. Due to uncertainties in creating a successful game to the rapidly changing free-to-play market and associated risks, the parties have discussed a new direction for the game project, which will be given the new codename, "Kestrel."
The reboot comes as the project has reached the end of its proof-of-concept phase and after Remedy and Tencent had time to evaluate the project's status and its next steps.
The project will return to a concept phase. Part of the former Vanguard development team will move to work on Remedy's other ongoing projects, while the core leadership and select members of the development team of Kestrel will focus on the project's new direction from the concept stage onwards to create a premium game with a strong cooperative multiplayer component. The new experience will lean more into Remedy's core strengths and be built on many of the features, assets and themes already designed for Vanguard.
"We have made some great strides in free-to-play and multiplayer development in Vanguard. After a lot of careful consideration, we believe that taking on a new direction where the game will be built more around Remedy's core competences is the right way to go. We are creating another distinct Remedy game with Tencent's continued support in making a great cooperative multiplayer experience", said Tero Virtala, the CEO of Remedy Entertainment.
Langweilige Kandidaten. Wieder so typische Kandidaten. Man hätte mal AC6 dazu nehmen können.
Gearbox steht wohl auch zum Verkauf.
Saint's Row studio Volition has had to close down completely, while Tomb Raider developers Crystal Dynamics have been forced to lay off 10% of their workforce too. There are also rumours that Free Radical Design have all been fired and the new Timesplitters has been shut down by Embracer. This while Dead Island 2 made a profit after being in development hell for several years, and Payday 3 is already making a profit despite a troubled launch.
Lars Wingefors, CEO Embracer Group:
"It's never easy to part ways with talented individuals. I would like to put on record a special thanks to the people who have left Embracer in the quarter. These are difficult decisions and we do not take them lightly. For me, personally, it is crucial that the program is carried out with compassion, respect, and integrity."
In response to the update, players on both Reddit and Twitter have pointed out that this “more curated experience” has rather conveniently equated to making it a lot harder to avoid seeing, and potentially being tempted to purchase, packs that’ll set you back a hefty chunk of FC points or coins.
“A more curated experience… by now putting expensive packs further up and less expensive ones down below. Thanks EA,” declared one player in a post on the game’s subreddit, revealing: “I haven’t spent a dime on FC Points, yet it recommends me to get ones [with prices equivalent to about $30].”
Others pointed out that the update could potentially have negative consequences for players who struggle to avoid spending real money on the game. “So those that spend fifa points will be pummelled with shiny special packs to [break] their bank balance,” said one, “If only [EA] invested the money in improving the game and not the shareholders’ pockets.”