Para

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H2x1_NSwitchDS_TheGoodLife.jpg
Entwickler: White Owls Inc. (The Missing, Deadly Premonition 2 etc.)
Publisher: Playism
System: PC, PS4, Switch & Xbox One
Release: 15. Oktober 2021
Journalist Naomi Hayward is drowning in debt and is at the end of her rope. Having accepted a request from The Morning Bell newspaper to “uncover the mystery of a small English town”, Naomi finds herself far from her home in New York, in Rainy Woods. Upon beginning her investigation, Naomi – camera in hand – soon discovers an inexplicable phenomenon in which the townspeople transform into cats and dogs as night falls... Then, as just she’s looking into that particular mystery, a murder occurs... Join her as she attempts to reveal the truth about Rainy Woods.

 

Wolke

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Bin gespannt was für Bewertungen das einfährt. Das Gameplay sieht irgendwie doch etwas merkwürdig aus. Bin mir gerade nicht ganz sicher, ob ich das gut finde. Musste aber auch etwas skippen und konnte mir nicht alles ansehen.
 
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Para

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am pc und auf xbox kann nun in die demo reingeschaut werden. der spielstand ist dabei übertragbar zur vollversion.

 
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Para

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review embargo ging bis zum release und ja... 65 auf metacritic für pc und 43 auf metacritic für switch. opencritic ist noch nicht online.

The Good Life comes with excellent narrative elements, but the entire experience is damaged by some weird design choices that result in mediocre gameplay. While this is hardly surprising for a game directed by SWERY, some of the ideas featured in The Good Life, like the cat and dog transformation mechanics, deserved a much better execution, as they feel shallow and not particularly interesting. With such flawed gameplay, only die-hard fans of the Japanese director will truly love The Good Life.

The Good Life is Swery's first take on the Life simulators genre. While it incorporates all the features that made him a cult creator it also shows a disorienting mix of elements and mechanics that just don't work well together. The thin narrative line and the histrionic cast of characters fail to fully flesh out the social commentary that the creator intended to convey. The whole experience ends up feeling more like a list of chores rather than a smart and enjoyable experience in Swery's characteristic Troma-like fashion.

This is a shambolic RPG barely held together by an underutilised photography aspect and an entirely inconsequential shapeshifting ability, wrapped in the familiar trappings of a rural life simulator. The Good Life is tonally stupid, structurally broken, surprisingly deep and occasionally self-aware. It is a confusing and strange and mostly horrible experience, which I feel personally worse off having been through, but am somehow glad that I did.

klar, ist ein swery titel. fans können und sollten sich da nicht von review scores ablenken lassen, aber selbst ein the missing kam besser an und nach deadly premonition 2 kaufe ich auch kein spiel mehr, nur weil sein name draufsteht.