Metaphor: ReFantazio (11.10.24)

Wolke

crossing
Perfekte Jahreszeit, perfektes Datum. Ist auch ein Freitag. Also optimal. Freu mich riesig.

Von der Gestaltung finde ich es nach wie vor großartig :cryjoy:
 
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Cycrow

Cyt für Kantholz
Metaphor: ReFantazio is an all new fantasy adventure game and we’ve got more info before its official launch right here at IGN Live! We’re talking to the game’s director Katsura Hashino and ATLUS' Senior Localization Producer Scott Strichart for more. The director of Persona 3, Persona 4, and Persona 5, Hashino brings an deep dive look at gameplay, cutscenes and world-building that set this game apart from other RPGs. Are you ready for your first Metaphor: ReFantazio battle? Keep it locked to IGN Live for more!



We learn more about Metaphor Re:Fantazio with Katsura Hashino Director of the game during our GameSpot Summer Live showcase. Dive deeper into the world, lore, mechanics and more.
 
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Para

Team | Content
man wird im ersten durchgang nicht alles an content zu gesicht bekommen:
According to Hashino, dungeons will play a major role in Metaphor: ReFantazio. But don't expect to see all of them in one playthrough. Compared to the more-linear timelines found in Persona, Metaphor offers a bit more freedom at the cost of having to make hard choices and not only how you spend your time, but where.

"Imagine if you go on vacation," Hashino explained. "You go to a city and you have 10 places listed on your travel log. Some of these might take two days to enjoy, whereas others might take half a day. Some might require a guide or more preparations, others might be a bit more safe. But you can't do it all.

"In this game, you travel a lot, and when you get to your destinations, you have a choice of multiple dungeons you can do. And all these dungeons have different difficulty levels as well, so it's kind of up to you on how you choose to spend your time. In this way, there's a lot more freedom."
 

Para

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Ja cool, liebe ich ja, wenn man idealweise 70+ Stunden zwei Mal investieren muss

wobei ich da abwarten würde, wie dieser verpassbare content denn überhaupt aussieht. wenn das am ende nur ein anderer random dungeon ist, mit paar anderen gegnern + farbanstrich, wäre mir das ziemlich egal. :sonic:

sonst gibt es aber sicherlich atlus typisch 1-2 jahre später die verbesserte version mit allem an content... 😬
 
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